I build scalable generative models for high-fidelity multimodal content creation, with a current focus on 3D. My recent work contributes to the Hunyuan3D series.

Hunyuan3D 3.0

High-fidelity 3D generation at up to 1536³ resolution.

Hunyuan3D 2.5

A major upgrade in geometric fidelity and details.

Hunyuan3D 2.0

Large-scale shape and texture generation.

See more →

Rubik’s Cube · photography · Dota 2 · currently playing Black Myth: Wukong